Restaurant

The Restaurant is where the Cook will cook food, provided they have the necessary ingredients and fuel. When citizens are hungry, they will come to the Restaurant and the Cook will give them food. The Assistant Cook also works at the Restaurant. They craft needed food to help supply the colony.

Note: You can only hire an Assistant Cook when the Restaurant is level 3 or higher.

Restaurant

Block icon for the Restaurant building

Workers:


Recipe:

restaurant

Research: No research is required for this building.

Restaurant GUI

Main tab of the Restaurant it's GUI

The first tab of the GUI is the main interface.

  • Header:
    • Building Name: Shows the name of the building, including the level of the building.
    • Pencil: Allows you to rename the building. The level of the building will always be listed after the name.
    • Assigned Workers: Tells you the worker assigned to this building.
  • Controls:
    • Manage Workers: Lets you change which worker is assigned to work at this hut. There can only be one worker at each hut. Note: this only works if you have turned the worker hiring mode in the Town Hall block to manual, otherwise your citizens will be hired automatically.
    • Recall Worker: Recalls the worker at this building to their hut block. You might use it if they are stuck somewhere, you want to see what they have, or want to give them something directly.
    • Build Options: Lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder page.
  • Request system:
    • Pickup Priority: You can set the priority that a Courier will visit this hut and pick up items (when the worker at this hut issues a request), or you can tell Couriers to never visit this hut to pick up items. (For the pickup priority, 10 is the highest.)
    • Request Pickup Now: You can click this button in order to tell any available Courier to come and pick up all the items from the building.
  • Footer:
    • Info Button: Some huts have an in-game guide. Press the ? button to access it.
    • Inventory: Here you can access the hut block’s storage, where the worker at this hut takes and deposits materials. They will also use any racks that were placed in the hut when it was built or upgraded, so be sure to check those as well!
    • Chest Icon: Click this button to see all the items in the hut’s storage (including the hut block’s inventory and any racks that came with the hut). Clicking the ? button next to an item’s count will highlight the storage container it’s in.
Crafting recipes tab of the Restaurant it's GUI

The second tab of the GUI is the crafting recipes.

Here you can see all the crafting recipes this building knows. The arrows allow you to move them up or down in priority. You are also able to disable or remove specific recipes.

  • Teach Recipe: When clicking teach recipe, it opens a crafting grid which allows you to teach this hut recipes (not the worker).
Smelting recipes tab of the Restaurant it's GUI

The third tab of the GUI is the smelting recipes.

Here you can see all the smelting recipes this hut knows. The arrows allow you to move them up or down in priority. You are also able to disable or remove specific recipes.

  • Teach Recipe: When clicking teach recipe, it opens a furnace grid which allows you to teach this hut recipes (not the worker). Place the item to smelt in the upper slot.
Stock tab of the Restaurant it's GUI

The fourth tab of the GUI is the minimum stock.

Use this button to tell the Restaurant to keep a minimum stock on hand. Set items will be displayed above the button.

Fuel list tab of the Restaurant it's GUI

The fifth tab of the GUI is the fuel list.

Listed here are items that can be used by the Restaurant as fuel in their furnaces. Simply turn on any that you want your Baker to use, and a Courier will deliver those items to the Baker when they need fuel. All items are off by default.

There are also two controls on the page:

  • The black box at the top is a search field.
  • Reset to default allows you to reset everything to off.
Food list tab of the Restaurant it's GUI

The sixth tab of the GUI is the food.

Listed here are food items that will be handed out by the Cook. Disable any you don’t want to be handed out or produced. However, if a colonist finds a disabled item, they’ll still eat it - the Cook just won’t hand it out.

Each row contains a button to toggle the usage of this item on or off. By default this is on for all items.

There are also two controls on the page:

  • The black box at the top is a search field.
  • Reset to default allows you to reset everything to on.
Tasks tab of the Restaurant it's GUI

The seventh tab of the GUI is the tasks.

This tab shows you any requests the hut is working on, and where it is going.


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