The Restaurant is where the Cook will cook food, provided they have the necessary ingredients and fuel. When citizens are hungry, they will come to the Restaurant and the Cook will give them food. The Assistant Cook also works at the Restaurant. They craft needed food to help supply the colony.
Note: You can only hire an Assistant Cook when the Restaurant is level 3 or higher.
When accessing the Restaurant hut block by right-clicking on it, you will see a GUI with different options. You start on the main tab:
Pencil: Allows you to rename the building. The level of the building will always be listed after the name.
Hut Level: Tells you the type of hut and the build level of the building you have selected.
Assigned Workers: Tells you the worker assigned to this building.
Manage Workers: Lets you change which worker is assigned to work at this hut. There can only be one worker at each hut. Note: this only works if you have turned the worker hiring mode in the Town Hall block to manual, otherwise your citizens will be hired automatically.
Recall Worker: Recalls the worker at this building to their hut block. You might use it if they are stuck somewhere, you want to see what they have, or want to give them something directly.
Build Options: Lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder page.
Pickup Priority: You can set the priority that a Courier will visit this hut and pick up items (when the worker at this hut issues a request), or you can tell Couriers to never visit this hut to pick up items. You can also tell a Courier to do a pickup now using the Request Pickup Now button. (For the pickup priority, 10 is the highest.)
Inventory: Here you can access the hut block’s storage, where the worker at this hut takes and deposits materials. They will also use any racks that were placed in the hut when it was built or upgraded, so be sure to check those as well!
?: Some huts have an in-game guide. Press the ? button to access it.
A chest icon: Click this button to see all the items in the hut’s storage (including the hut block’s inventory and any racks that came with the hut). Clicking the ? button next to an item’s count will highlight the storage container it’s in.
The second tab of the GUI is Crafting Recipes.
Here you can see all the crafting recipes this hut knows. The arrows allow you to move them up or down in priority. You are also able to disable specific recipes.<p> Teach Recipe: When clicking teach recipe, it opens a crafting grid which allows you to teach this hut recipes (not the worker).</p>
The third tab of the GUI is Smelting Recipes.
Here you can see all the smelting recipes this hut knows. The arrows allow you to move them up or down in priority. You are also able to remove any recipes you’ve taught them.<p> Teach Recipe: When clicking teach recipe, it opens a furnace grid which allows you to teach this hut recipes (not the worker). Place the item to smelt in the upper slot.</p>
The fourth tab of the GUI is Minimum Stock. It has one button:Use this button to tell the Restaurant to keep a minimum stock on hand. Set items will be displayed above the button.
The fifth tab of the GUI is Fuel.
Listed here are items that can be used by the Restaurant as fuel in their furnaces. Simply turn on any that you want your Cook to use, and a Courier will deliver those items to the Cook when they need fuel. All items are off by default. The black box at the top is to search for items.
The sixth tab of the GUI is Food.
Listed here are food items that will be handed out by the Cook. Disable any you don’t want to be handed out or produced. However, if a colonist finds a disabled item, they’ll still eat it - the Cook just won’t hand it out. (The black box at the top is to search for items.)
The seventh tab of the GUI is Tasks.
This tab shows you any requests the hut is working on, and where it is going.