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The Tavern is like a House in that it houses citizens, however, the Tavern houses four instead of one and can’t be upgraded to house more.

Every so often, visitors will come to the Tavern. You can recruit these visitors (with items) to live and work in your colony. Don’t attack them, they’ll fight back! Upgrading the Tavern will garner more and better visitors.

Recruiting used to be part of the Town Hall but has been moved here.

Note: The Tavern can only be upgraded to level 3, not level 5. You can also only have 1 Tavern per colony.



Recipe for 1.16


Recipe for 1.18


Tavern GUI


When accessing the Tavern hut block by right-clicking on it, you will see a GUI with different options. You start on the main tab:

  • Pencil: Allows you to rename the building. The level of the building will always be listed after the name.

  • Hut Level: This tells you the level of the hut you have selected.

  • Assigned Citizens: This will show you how many citizens are assigned to this hut, it also displays their name, and occupation (if employed).

  • Manage Housing: This lets you change which citizens are assigned to this hut. Note: this only works if you have turned the housing assignment mode in the Town Hall block to manual; otherwise your citizens will be housed automatically.

  • Build Options: This lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder page.

  • Recall Citizens: Teleports all the citizens living here to the hut block.

  • Inventory: This opens an inventory space where you can store anything you like, as the citizens staying in the hut don’t use it.

  • ?: Some huts have an in-game guide. Press the ? button to access it.

  • A chest icon: Click this button to see all the items in the hut’s storage (including the hut block’s inventory and any racks in the hut). Clicking the ? button next to an item’s count will highlight the storage container it’s in.


You reach this screen by clicking Manage Housing on the main tab.

If the Tavern is filled, you will need to Unassign a citizen before being able to add new citizens. Each citizen will be listed, starting with the residents of the Tavern. Citizens will show their occupation, the distance from their work hut to the Tavern, and the distance from their work hut to their current house. If the second line is green, the Tavern is closer to their work hut. If it’s yellow, it’s farther.

Building Assignment Mode allows you to override the Townhall’s housing setting, for the Tavern only.

If changes are needed or you think there is content missing, feel free to edit this page (the button at the top right) or submit an issue for us to make edits. - MineColonies Wiki Team