If it is raining, snowing, nighttime, or a citizen died yesterday (in-game time), your citizens will stop working!
Workers’ Skill Levels
Workers’ skills level up as they work. The higher a worker’s level, the faster and more efficient they will be. Their level is limited by the level of the worker’s home. The level of a worker’s work hut and their Intelligence skill level affect the speed that they level up.
|Home Level||Max Worker Level|
The type of tools/swords workers can use depends on the level of a worker’s work hut.
|Work Hut Level||Max (Vanilla) Tool/Sword Level||Max (Tinker’s Construct) Tool/Sword Level|
|0||Wood or Gold (+ 0 enchantments)||Mining level of Stone|
|1||Stone + 0 enchantments (OR wood/gold + 1 enchantment)||Mining level of Iron|
|2||Iron + 0 enchantments (OR wood/gold + 2 enchantment OR stone + 1 enchantment)||Mining level of Diamond|
|3||Diamond + 0 enchantments (OR wood/gold + 3 enchantments OR stone + 2 enchantments OR Iron + 1 enchantment)||Mining level of Obsidian|
|4||All Tools + 0 enchantments (OR wood/gold + 4 enchants OR Stone + 3 enchants OR Iron + 2 enchants OR diamond + 1 enchant)||Mining level of Cobalt|
|5||All Tools + unlimited enchantments||Any mining level|
Bow/Fishing Rod Levels
There is also a system in place for the type of bows and fishing rods workers can use. This also depends on the level of a worker’s work hut.
|Work Hut Level||Enchantments|
Guard Armor Levels
There is also a system in place for the type of armor Guards can use. This depends on the level of their Tower and the worker level of the Guard.
|Type of Armor||Guard Level||Tower Level|
|Leather||0 - 20||1 - 3|
|Gold||0 - 20||1 - 4|
|Chain||0 - 20||2 - 5|
|Iron||5 - 30||3 - 5|
|Diamond||15 - 99||4 - 5|
When hiring a worker at a hut, the primary trait used in that work will be highlighted in green and the secondary trait in yellow to help you decide which citizen is the best worker for the job.
These skills affect how fast the worker levels up. The formula is Primary Trait * 2 + Secondary Trait * 1 = Rate of Leveling Up.
For example, if Adaptability is the primary trait and Athletics secondary, and the worker assigned has Adaptability 29 and Athletics 16, then (29x2)+(16x1)=74.That means that this worker will be able to level up 74 times faster!
A chart of all the jobs and their traits, from sikri(#2346) on Discord.