The Crusher is a part of your colony’s production line. The Crusher will crush materials into other materials.

The defaults are:

  • Cobblestone into Gravel (chance to get flint)
  • Gravel into Sand
  • Sand into Clay

However, you can change this using data packs. This also works with modded items. Anything can be added this way, it is up to the player (or the server owner).

The Crusher works on a 2:1 ratio, so, for example, it takes 2 cobblestone to get 1 gravel. However, there is a research in the University to make them work on a 1:1 ratio.

The Crusher can only crush a certain amount of materials per day, depending on their hut level.

Hut Level Daily Max
1 16
2 64
3 144
4 256
5 999

The higher a Crusher’s Stamina level, the less of a chance they have to get sick. The higher their Strength level, the faster they’ll work.


Primary Trait:


Secondary Trait:



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